I’m a music producer, mixing engineer, and immersive audio specialist working in stereo and spatial audio. Currently, I’m an immersive mix engineer at Sony, where I’ve contributed to and mixed many projects. 

I spent my early years in the Cayman Islands before moving to South Carolina at age 11. My interest in music started with guitar and hand drums, and gradually grew into a focus on digital production, recording, and mixing.

By my mid-teens, I was working with independent artists, building experience in production and mixing. During college, I also taught music production and recording at local high schools while continuing to mix for a wide range of artists. Around that time, I contributed to long-form audio projects, including a series of podcast productions for Street Poets Inc. in Los Angeles.

In 2022, I joined Sony in a technical support role and later transitioned into immersive audio production. Since then, my work has focused on supporting and delivering mixes across genre, with an emphasis on translating artistic intent into spatial formats.

I’m especially interested in how evolving tools and workflows are shaping immersive and next-generation audio.